Handbook
game_move_explain v1
Single JSON object:
Invariants
- Returned
move_idmust equalselected_move_idverbatim (post-parse check). - The model discusses only
legal_movescontent;selected_move_idis validated before any LLM call.
Input
| Field | Type | Notes |
|---|---|---|
player_view |
JSON object | Seat-filtered projection |
legal_moves |
non-empty list | Rows include move_id (plus optional echoes) |
selected_move_id |
string | Must be legal before chat |
utterance, temperature, timeout_sec |
optional | Extra context |
Output
Single JSON object:
move_id— duplicatesselected_move_idexplanation— non-empty prosefacts_used— list of stringscaveats— list of strings
Hidden information
Do not place opponent secrets in player_view fields when wiring prompts; treat private as model-visible only when policy allows.